If you've asked these questions then
this tutorial should help you to understand the concepts of 32-bit and 64-bit
computing. We'll look at your computer system as three parts: the hardware, the
operating system and the application programs.
32-bit versus 64-bit
As the number of bits increases there
are two important benefits.
·
More bits means that data can be
processed in larger chunks which also means more accurately.
·
More bits means our system can point to
or address a larger number of locations in physical memory.
32-bit systems were once desired because
they could address (point to) 4 Gigabytes (GB) of memory in one go. Some modern
applications require more than 4 GB of memory to complete their tasks so 64-bit
systems are now becoming more attractive because they can potentially address
up to 4 billion times that many locations.
Since 1995, when Windows 95 was
introduced with support for 32-bit applications, most of the software and
operating system code has been 32-bit compatible.
Here is the problem, while most of the
software available today is 32-bit, the processors we buy are almost all
64-bit.
So how long will the transition from
32-bit to 64-bit systems take?
The main issue is that your computer
works from the hardware such as the processor (or CPU, as it is called),
through the operating system (OS), to the highest level which is your
applications. So the computer hardware is designed first, the matching
operating systems are developed, and finally the applications appear.
We can look back at the transition from
16-bit to 32-bit Windows on 32-bit processors. It took 10 years (from 1985 to
1995) to get a 32-bit operating system and even now, more than 15 years later,
there are many people still using 16-bit Windows applications on older versions
of Windows.
The hardware and software vendors learnt
from the previous transition, so the new operating systems have been released
at the same time as the new processors. The problem this time is that there
haven't been enough 64-bit applications. Ten years after the PC's first 64-bit
processors, installs of 64-bit Windows are only now exceeding those of 32-bit
Windows. Further evidence of this inertia is that you are probably reading this
tutorial because you are looking to install your first 64-bit software.
Your computer system in three parts
Now we'll look at those three components
of your system. In simple terms they are three layers with the processor or CPU
as the central or lowest layer and the application as the outermost or highest
layer as shown below:
To run a 64-bit operating system you
need support from the lower level: the 64-bit CPU.
To run a 64-bit application you need
support from all lower levels: the 64-bit OS and the 64-bit CPU.
This simplification will be enough for
us to look what happens when we mix the 32-bit and 64-bit parts. But if you
want to understand the issue more deeply then you will also need to consider
the hardware that supports the CPU and the device drivers that allow the OS and
the applications to interface with the system hardware.
What 32-bit and 64-bit combinations are
compatible and will work together?
This is where we get to the
practicalities and can start answering common questions.
The general rule is that 32-bit will run
on a lower level 64-bit component but 64-bit does not run on a lower level
32-bit component:
·
A 32-bit OS will run on a 32-bit or
64-bit processor without any problem.
·
A 32-bit application will run on a
32-bit or 64-bit OS without any problem.
·
But a 64-bit application will only run
on a 64-bit OS and a 64-bit OS will only run on a 64-bit processor.
These two tables illustrate the same rule:
Table 1 — What is compatible if I have a 32-bit CPU?
|
||||
Processor
(CPU)
|
32-bit
|
32-bit
|
32-bit
|
32-bit
|
Operating
System (OS)
|
32-bit
|
32-bit
|
64-bit
|
64-bit
|
Application
Program
|
32-bit
|
64-bit
|
32-bit
|
64-bit
|
Yes
|
No
|
No
|
No
|
Table 2 — What is compatible if I have a 64-bit CPU?
|
||||
Processor
(CPU)
|
64-bit
|
64-bit
|
64-bit
|
64-bit
|
Operating
System (OS)
|
64-bit
|
64-bit
|
32-bit
|
32-bit
|
Application
Program
|
64-bit
|
32-bit
|
32-bit
|
64-bit
|
Yes
|
Yes
|
Yes
|
No
|
The main reason that 32-bit will always
run on 64-bit is that the 64-bit components have been designed to work that
way. So the newer 64-bit systems are backward-compatible with the 32-bit
systems (which is the main reason most of us haven't moved to 64-bit software).
An example of backward compatibility is
Windows 64-bit. It has software called WOW64 that provides compatibility by
emulating a 32-bit system. One important point that is made in that article is
that it is not possible to install a 32-bit device driver on a 64-bit operating
system. This is because device drivers run in parallel to the operating system.
The emulation is done at the operating system level so it is available to the
higher layer, the application, but it is not available to the device driver
which runs on the same level.
Hardware virtualization is the exception
to the rule
Another question many people have is
whether a 32-bit system can run 64-bit software. As more people are looking to
use 64-bit Windows they are wanting to try it out on their existing systems. So
we are getting more questions about whether they can run it on their 32-bit
processor or under their 32-bit OS.
Following the general rule, we would
expect that you cannot run 64-bit software on a 32-bit system. Except that
there is one exception called virtualization.
Virtualization creates a virtual system
within the actual system. Virtualization can be achieved in hardware or
software but it works best if the virtual machine is created in the system
hardware. The guest operating system is not aware that there is a host
operating system already running. This is the way that a 64-bit operating
system can think that it is running on 64-bit hardware without being aware that
there is a 32-bit operating system in the mix.
Tables 3 and 4 illustrate the result. Provided that
the virtual machine can actually be created and isolated by the virtualizing
software then the host OS is effectively removed from the equation, so I've
grayed it out. We can now apply the general rules for a non-virtualized system
to the three remaining layers.
Table 3 — What is compatible if I have a 32-bit CPU
and software virtualization?
|
||||
Processor
(CPU)
|
32-bit
|
32-bit
|
32-bit
|
32-bit
|
Host
Operating System
|
32-bit
|
32-bit
|
32-bit
|
32-bit
|
Guest
Operating System
|
32-bit
|
32-bit
|
64-bit
|
64-bit
|
Application
Program
|
32-bit
|
64-bit
|
32-bit
|
64-bit
|
Yes
|
No
|
No
|
No
|
Table 4 — What is compatible if I have a 64-bit CPU
and software virtualization?
|
||||
Processor
(CPU)
|
64-bit
|
64-bit
|
64-bit
|
64-bit
|
Host
Operating System
|
32/64-bit
|
32/64-bit
|
32/64-bit
|
32/64-bit
|
Guest
Operating System
|
64-bit
|
64-bit
|
32-bit
|
32-bit
|
Application
Program
|
64-bit
|
32-bit
|
32-bit
|
64-bit
|
Yes
|
Yes
|
Yes
|
No
|
Before you hurry away to try running
64-bit in a virtual machine, you must check that your computer BIOS supports
hardware virtualization. If it does not then hardware virtualization will not
work even if the CPU does support it.
Emulation of the 64-bit CPU is not an
option
All the feasible configurations that we
have looked at so far have the processors (CPUs) running software that use the
instruction set that is native to that processor. Running 64-bit software on a
32-bit processor doesn't work because the 64-bit instructions are not native to
a 32-bit processor. But what if I could emulate a 64-bit processor using 32-bit
software?
It is theoretically possible but
practically impossible to emulate a 64-bit processor while running software on
a 32-bit processor. Even if you can get non-native 64-bit emulation to work,
the virtual machine that duplicates a 64-bit CPU would run very slowly because
every 64-bit instruction has to be trapped and handled by the emulator. 64-bit
memory pointers also have to be converted to work within the 32-bit address
space.
Furthermore, my understanding is that
the x86 (32-bit) processors used in PCs and Apple Macs are not able to
completely emulate the x64 (64-bit) instruction set. Some 64-bit instructions
cannot be trapped by the emulator. This causes the system to crash when the x86
processor tried to run those x64 instructions.